Large City: Êkèkê Jîjê-inë

Êkèkê Jîjê-inë

Êkèkê Jîjê-inë
Example Iron Elf architecture.
StateEngineer's Guild
ProvenceVyirukrtmakha Zone
RegionDräf-æ̈rïtsïkwi Forest
Founded1424
Community LeaderLord Snocti
Area204 km2 (81 mi2)
Average Yearly Temp27°C (80°F)
Average Elevation4854 m (15925 ft)
Average Yearly Precipitation130 cm/y (51 in/y)
Population48132
Population Density235 people per km2 (594 people per mi2)
Town AuraEnchantment
Naming
Native nameÊkèkê Jîjê-inë
Pronunciation/ˈʤɪʤɘ/ /ˈinë/
Direct Translation[live] [sausage]
Translation[Not Yet Translated]

Êkèkê Jîjê-inë (/ˈʤɪʤɘ/ /ˈinë/ [live] [sausage]) is a temperate Large City located in the Vyirukrtmakha Zone of the Engineer's Guild.

The name Êkèkê Jîjê-inë is derived from the Sylvin language, as Êkèkê Jîjê-inë was founded by Sé̄nḱ Jó̄sh 'Alyssa Spring' Më̌ Gā̄nḱ Rä̌, who was culturaly Iron Elf.

Climate

Êkèkê Jîjê-inë has a yearly average temperature of 27°C (80°F), with its average temperature during the summer being a hot 31°C (87°F) and its average temperature during the winter being a pleasant 23°C (73°F). Êkèkê Jîjê-inë receives an average of 130 cm/y (51 in/y) of precipitation, most of which comes in the form of rain during the spring. Êkèkê Jîjê-inë covers an area of nearly 204 km2 (81 mi2), and an average elevation of 4854 m (15925 ft) above sea level.

Overview

Êkèkê Jîjê-inë was founded durring the early 15th century in spring of the year 1424, by Sé̄nḱ Jó̄sh 'Alyssa Spring' Më̌ Gā̄nḱ Rä̌. The establishment of Êkèkê Jîjê-inë was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Sé̄nḱ Jó̄sh 'Alyssa Spring' Më̌ Gā̄nḱ Rä̌ struck deals with nearby nations and communities to establish Êkèkê Jîjê-inë as a prison colony.

Êkèkê Jîjê-inë was built using the conventions of Iron Elf durring the early 15th century. Naturaly, all settlmentss have their own look to them, and Êkèkê Jîjê-inë is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Êkèkê Jîjê-inë is is constructed arround a series of crampt cobblestone mainstreets which form concentric circles, with smaller strait roads linking the circiles to each other at varrious points. The city is the proud owner of a thick set of fortified walls fashioned from querried stone blocks. While not up to snuff for a fort or castle wall, the city's walls are naturaly much larger than those of forts or castles. Therefore, the construction such a wall is most expencive. Êkèkê Jîjê-inë's buget focused wall would serve its community well in battle in spite of looking unimpressive compared to castles and fortresses. The city's top tier civilian fortifications have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the city.

Êkèkê Jîjê-inë seems to be abandoned at first. There are people present, working their trades and going about their business like any community, it’s just they are absurdly quiet. Just as you start to think there might be trouble, you see most of them are smiling, quietly exchanging words with a friend, or simply enjoying the day as they work. It reminds you of an evening at home as everyone dined, having run out of things to talk about and embraced the savory meal before them.

Civic Infrastructure

Êkèkê Jîjê-inë possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.

Êkèkê Jîjê-inë has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Êkèkê Jîjê-inë has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Êkèkê Jîjê-inë. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Êkèkê Jîjê-inë's parks.

Êkèkê Jîjê-inë has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Êkèkê Jîjê-inë.

Êkèkê Jîjê-inë has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Êkèkê Jîjê-inë has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Êkèkê Jîjê-inë has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Êkèkê Jîjê-inë has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Êkèkê Jîjê-inë has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Êkèkê Jîjê-inë has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Êkèkê Jîjê-inë has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Êkèkê Jîjê-inë's public wards, blessings, and other arcane systems.

Êkèkê Jîjê-inë has an Scientific Academy which provides higher education in the natural sciences.

Êkèkê Jîjê-inë possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Êkèkê Jîjê-inë's grid is powered by an arcane means.

Êkèkê Jîjê-inë's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Êkèkê Jîjê-inë has a first rate hospital which caters to anyone in need of long term medical care.

Êkèkê Jîjê-inë has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Êkèkê Jîjê-inë has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Êkèkê Jîjê-inë's natural decorations nor waterways.

Êkèkê Jîjê-inë has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Êkèkê Jîjê-inë has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Êkèkê Jîjê-inë has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Êkèkê Jîjê-inë is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Êkèkê Jîjê-inë is led by one or more incompetents. While they must have been very good at something to have acquired the position, they are fundamentally incapable of leading. Uncontrolled passions or lusts, commitment to a hopelessly impractical ideal, pigheaded obstinacy in the face of failure, a total lack of charisma or interpersonal skills, or profound laziness might all unfit them for their post.

Êkèkê Jîjê-inë's garrison was built using a different architectural style from the rest of the town. The style used which employed abundant symbolic geometry, using pure forms such as the circle and square, and plans are based on often symmetrical layouts featuring rectangular courtyards and halls. These structures were is decorated with carved stone or stucco reliefs and made use of colorful stone mosaics..

In Êkèkê Jîjê-inë every night at precisely midnight every structure in town is engulfed by sailors fire until the end of the witching hour.

The Dallo near Êkèkê Jîjê-inë are known to be a mutant strain of the creature.

Êkèkê Jîjê-inë's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves square dance to channel Truename Magic energies of tier 2 via recitation of poetic epics.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 97
  • Farmers: 130
  • Farm Laborer: 253
  • Hunters: 192
  • Milk Maids: 117
  • Ranchers: 62
  • Ranch Hands: 143
  • Shepherds: 117
    • Farmland: 195415 m2
    • Cattle and Similar Creatures: 12033
    • Poultry: 144396
    • Swine: 9626
    • Sheep: 481
    • Goats: 96
    • Horses, Mounts, and Beasts of Burden: 4813

Craftsmen

  • Arms and Toolmakers: 94
  • Blacksmiths: 117
  • Bookbinders: 61
  • Buckle-makers: 64
  • Cabinetmakers: 102
  • Candlemakers: 165
  • Carpenters: 168
  • Clothmakers: 130
  • Coach and Harness Makers: 50
  • Coopers: 123
  • Copper, Brass, Tin, Zinc, and Lead Workers: 65
  • Copyists: 45
  • Cutlers: 40
  • Fabricworkers: 117
  • Farrier: 291
  • Furriers: 31
  • Glassworkers: 150
  • Gunsmiths: 97
  • Harness-Makers: 46
  • Hatters: 95
  • Hosiery Workers: 34
  • Jewelers: 52
  • Leatherwrights: 109
  • Locksmiths: 49
  • Matchstick makers: 78
  • Musical Instrument Makers: 71
  • Painters, Structures and Fixtures: 58
  • Paper Workers: 69
  • Plasterers: 62
  • Pursemakers: 81
  • Roofers: 51
  • Ropemakers: 47
  • Rugmakers: 46
  • Saddlers: 85
  • Scabbardmakers: 103
  • Scalemakers: 50
  • Scientific, Surgical, and Optical Instrument Makers: 32
  • Sculptors, Structures and Fixtures: 46
  • Shoemakers: 47
  • Soap and Tallow Workers: 175
  • Tailors: 260
  • Tanners: 61
  • Upholsterers: 70
  • Watchmakers: 66
  • Weavers: 130
  • Whitesmiths: 39

Merchants

  • Adventuring Goods Retellers: 33
  • Arcana Sellers: 33
  • Beer-Sellers: 67
  • Booksellers: 74
  • Butchers: 117
  • Chandlers: 120
  • Chicken Butchers: 125
  • Entrepreneurs: 50
  • Fine Clothiers: 114
  • Fishmongers: 114
  • Florists: 28
  • Potion Sellers: 77
  • Resellers: 185
  • Spice Merchants: 66
  • Wine-sellers: 92
  • Wheelwright: 71
  • Woodsellers: 47

Service workers

  • Bakers: 283
  • Barbers: 223
  • Coachmen: 68
  • Cooks: 209
  • Doctors: 97
  • Gamekeepers: 75
  • Grooms: 43
  • Hairdressers: 192
  • Healers: 125
  • Housekeepers: 133
  • Housemaids: 283
  • House Stewards: 141
  • Inns: 45
  • Laundry maids: 90
  • Maidservants: 171
  • Nursery Maids: 87
  • Pastrycooks: 178
  • Restaurateur: 171
  • Tavern Keepers: 200

Specialized Laborer

  • Ashworkers: 67
  • Bleachers: 42
  • Chemical Workers: 27
  • Coal Heavers: 94
  • In-Town Couriers: 109
  • Long Haul Couriers: 100
  • Dockyard Workers: 98
  • Gas Workers: 23
  • Hay Merchants: 40
  • Leech Collectors: 125
  • Millers: 111
  • Miners: 114
  • Oilmen and Polishers: 76
  • Postmen: 104
  • Pure Finder: 62
  • Skinners: 130
  • Sugar Refiners: 27
  • Tosher: 74
  • Warehousemen: 165
  • Watercarriers: 99
  • Watermen, Bargemen, etc.: 141

Skilled Laborers

  • Accountants: 65
  • Alchemist: 70
  • Clerk: 94
  • Dentists: 50
  • Educators: 139
  • Engineers: 68
  • Gardeners: 48
  • Mages: 35
  • Plumbers: 51
  • Pharmacist: 57
  • Professors: 21
  • Scientists: 36
  • Wizards: 21

Civil Servants

  • Adventurers: 46
  • Bankers: 65
  • Civil Clerks: 117
  • Civic Iudex: 54
  • Consultants: 30
  • Exorcist: 114
  • Fixers: 57
  • Kami Clerk: 89
  • Landlords: 97
  • Lawyers: 61
  • Legend Keepers: 82
  • Militia Officers: 534
  • Monks, Monastic: 137
  • Monks, Civic: 150
  • Historian, Oral: 114
  • Historian, Textual: 55
  • Policemen, Sheriffs, etc.: 106
  • Priests: 171
  • Rangers: 64
  • Rat Catchers: 74
  • Scholars: 76
  • Spiritualist: 94
  • Slayers: 27
  • Storytellers: 168
  • Military Officers: 155

Cottage Industries

  • Brewers: 137
  • Comfort Services: 165
  • Enchanters: 52
  • Herbalists: 52
  • Jaminators: 160
  • Needleworkers: 178
  • Potters: 81
  • Preserve Makers: 145
  • Quilters: 67
  • Seamsters: 267
  • Spinners: 137
  • Tinker: 51
  • Weaver: 114

Artists

  • Actors: 50
  • Architects: 18
  • Bards: 77
  • Costumers: 30
  • Dancers: 57
  • Drafters: 31
  • Engravers: 38
  • Fine Furniture Carpenters: 23
  • Glaziers: 51
  • Inlayers: 46
  • Musicians: 137
  • Painters, Art: 24
  • Playwrights: 50
  • Sculptors, Art: 41
  • Wood Carvers: 155
  • Writers: 185

Produce Industries

  • Butter Churners: 155
  • Canners: 133
  • Cheesmakers: 160
  • Ice Merchants: 21
  • Millers: 98
  • Picklers: 81
  • Smokers: 61
  • Stockmakers: 55
  • Tobacconists: 80
  • Tallowmakers: 104

18150 of Êkèkê Jîjê-inë's population work within a Foundational Occupation.

26613 of Êkèkê Jîjê-inë's population do not work in a formal occupation, but do contribute to the local economy. 3369 (7%) are noncontributers.

Points of Interest

POI

History

In time immemorial, reportedly some time during the early 2nd century a local hero by the name of slew a monster which had been terrorizing the streets of Êkèkê Jîjê-inë. One of Êkèkê Jîjê-inë's festivals remembers the hero.

History